January 6th 1999:

Added:

  • On-screen display for C2N counter
  • Config settings in the config file for menu colors.

Fixed:

  • Play button in the C2N Menu now gives response to the C64.
  • Nr of 1541 drives is now stored in the config file.

December 24th 1998:

Fixed:

  • Monitor breakpoints now works better (removed BRK bug...)
  • New default color scheme, digitized from my old C64 from 1983.
  • Menu now has separate memory of last selected files and indexes.

December 13th 1998:

Added:

  • Monitor has ability to manipulate virtual breakpoints.
  • Monitor can save and load memory to files.
  • Monitor supports various commands for hunting sequences, manipulating memory and registers.
  • Monitor can evaluate expressions.
  • Status screens for 1541 and C2N.
  • Autofire support with adjustable speed for joysticks.
  • On-screen display for 1541 status.
  • GCR file-formats in .G41 or .G64 supported.
  • C2N can change the play button status, for pausing tape playback.
  • C2N can forward and reverse the tape file.
  • Added new cartridge type for Ocean games (investigated by Markus Brenner and Adam Lorentzon).

Fixed:

  • VIC-II now accesses the cartridge rom data better when in Ultimax mode.
  • C2N now accelerates and deaccelerates the virtaual tape motor.

September 20th 1998:

Added:

  • Monitor now can assemble mnemonics, new command A. Example: "A 1000 LDA#$19"
  • Monitor now supports illegal opcodes.
  • New version of the .TAP format, now handles long delays (24-bit) using 00 xx xx xx sequence.

Fixed:

  • The DirectX routines now has a delay of one second before initializing.

September 15th 1998:

Added:

  • Speed-o-meter option in the specials menu. This shows the speed compared to real C64 and how many frames per second that are actually drawn to the screen.
  • The DOS version now has VESA screen modes like 512x384, 640x480 and 800x600.

Fixed:

  • Increased speed.
  • For the DOS version the syncrate option "Screen" now syncronizes to the vertical blank.

August 21th 1998:

Fixed:

  • Recompiled the DOS version with total rebuild. Somehow the DOS version was fucked up when I updated to Visual C++ 6.0. Very very strange!

August 19th 1998:

Added:

  • Filter emulation on/off option.
  • Increased .P00 support, now handles filenames like "@:filename" and "0:filename".

Fixed:

  • Now supports two PC joysticks with DOS version.
  • Fixed crash when specified illegal filename for autostart at command line.
  • Increased speed (especially with 320x200 mode).

July 29th 1998:

Fixed:

  • Changed DOS extender to PModeW V1.33
  • DirectX version now changes to 8-bit colordepth before changing width and height.
  • Volume changing in Device 1 menu now also with Enter and Right cursor keys.
  • Final Cartridge III register and reset procudure. Note: still not correct gfx at freezer menu.

July 23rd 1998:

Added:

  • REU support 128 Kb to 16 Mb.
  • Final Cartridge III support..
  • Simons Basic support.
  • Mouse C1351.
  • 1541 RAM Expansion (DolphinDOS).
  • Continous saving of .D64.
  • Increased .P00 support, multifile and directory loading.

Fixed:

  • Restore key trouble (DrCreep).
  • Win32 version lock-up after exit.
  • Various other bugs.